Thursday, March 06, 2008

worst moments

-dealing with the logistic/emails from FIRST and which to read/delete
-personal responsibility/team unity
-new team members
-not doing enough building
-not being able to come very often
-i wanted to do more
-communication needs to improve b.w subteams, leads, everyone
-:( when jim & em didn't communicate w/ us on the gripper design and plan
-missing fleetstreet
-gaps in communication
-involving recruits
-feelign like i couldn't do enough for the team
-ks ddint' come in and help us until like week 5
-a lot of time was spent sitting vs working on something productive
-lack of communication among leads, b.w leads and recruits, w parents, w mentors, w subteams...
-unwillingness of many people to work w recruits
-unwillingness of recruits to motivate themselves to watch and learn
-parent leads pulling their own weight - getting out emails/meal schedules etc
-overactivism (parents, etc)
-when the gripper motor nearly DIED
-i wish i could have doen a bit more as a new team member
-organization of material and supplies could have been better. this can save time on future work
-imbalance of the team memebrs
-new team members would leave after we tried to encorportate them into the building process
-team dynamics
-what to do with new team members?
-COMMUNICATION
-using the term "recruits" all the way through season
-gripper tension (hahah)
-when new people felt unneeded/couldn't stay all night before ship
-when ks came in and people were' communcation and were really stressed and unhappy
-when our alliance almost placed/hurdled 2 but didn't and we lost for the first time
-walking into the project room and having it be ice cold. even though the heat was runnign all day
-when the code wouldn't work
-when we didn't have a gripper five days before ship
-when we lost the cart handle and the drill (but we found the drill)
-when people dind't communicate with each other and made decisions without conferring with others
-we didn't start on the gripper until two days before ship....
-miscommunication/not enough communication between build leads and programming leads. not understanding the other side's pov
-going to home depot and finding that they were sold out of pvc pipe in teh size i needed
-when all ya came to ideo on feb18 and i didn't know what to do
-when there was miscommunication amongst the mentors about gripper. (feb14)
-if team member don't feel comfortable voicing/sharing concerns
-feeling useless/burden
-not knowing waht to do/tell others to do.


all that said, there's clearly room for improving. even so, i think it's important to remember that this season was not all bad - we definitely had fun :) and through this discussion, we will do our best to ensure that we don't have the same issues next year.
thank you everyone for your honest feedback.

2 comments:

HomogeneousTransform said...

OMG. Sherri, you are insanely organized and fast. Holy smokes!!!!!

--mArShKiMo-- said...

...at the expense of your FRENCH TEST
(O.o)
you poor thing.
that test sounded insanely difficult
and HOPEFULLY YOU DON'T HAVE A POP QUIZ ON MONDAY!!! :)